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Privacy

Last updated 28 October 2026

Backgammon Room shows no ads and contains no tracking. It sends us anonymous usage statistics, which you can turn off in Settings (see Anonymous usage statistics). Your games against the bots and against a friend on your iPhone stay on your iPhone. The app keeps a small account on our server, under a random identifier, for your streak, your daily puzzles, your lessons, the record of your coached reviews and Premium. You can play as a guest. A free account, which you log in to with Apple, Google or your email and a password, carries all of that to your other iPhones; we never ask for your name. If you play online, our server keeps those matches, your username, your ratings and your friends (see Online play).

Who we are

Backgammon Room is made by Paul Duval, an independent developer based in France, who is responsible for the data described here. Contact: [email protected].

What stays on your iPhone

Your account

The first time the app reaches our server, the server creates an account for it: a random identifier, with nothing about you in it. Until you log in, you play as a guest with this account. The app keeps the account’s key in your iPhone’s keychain, on this iPhone only (not in backups); it usually survives deleting and reinstalling the app.

What needs a free account: online play, the game review, Progress (your error rate, wins and record against each bot), matches to 5, the strongest bot and buying Premium. Everything else works as a guest: games against the other bots, the daily puzzle and your streak, Learn and Settings. Restoring a purchase never needs an account.

Logging in

A free account is the same account with a login added. You can log in three ways, and use more than one:

Codes by email: to confirm your address when you sign up, and to choose a new password, we email you a 6-digit code. The server keeps each code for at most 24 hours, and only as a value computed from it with a secret key: it can check a code you type in the app, but can’t read it back. A password reset code works only on the iPhone that asked for it. The emails are plain text, with no links to tap and no tracking.

Signing up with an address that already has an account doesn’t create a second one: we email that address to say how to get in instead. Logging in on another iPhone brings your account there, and adds what you did on that iPhone as a guest (its puzzles, its lessons, its coached reviews and its purchases).

What the server keeps with your account

You can delete the account at any time in the app: Settings › Account › Delete account. That deletes everything above from our server at once, every login included (the Apple and Google identifiers, your email address, your password’s hash and any pending code), and cancels the link with Apple; your streak, puzzles and lesson progress are cleared on this iPhone too. The subscription itself is managed by Apple: deleting the account doesn’t cancel it. To also remove the app from your Google Account: myaccount.google.com › Security › Your connections to third-party apps & services, then Backgammon Room. Two exceptions hold nothing that leads back to you: the purchase records Apple sent (Apple’s transaction number, the product, the dates and whether it was refunded) stay, without the account, until 60 days after the subscription ends, and a refunded purchase’s record is kept, so a refund can’t be undone by sending the same purchase again from a new account; and the count of coached reviews used today on this iPhone (below) stays its 7 days.

Logging out leaves the account on the server for when you log in again (it takes this iPhone’s notification token off it first: Online play), and this iPhone carries on as a guest with a new account: your streak, puzzles and lessons stay with the account, not on this iPhone, and come back when you log in again. An account with no login (a guest’s) that isn’t used for 18 months is deleted; an account with a login is kept until you delete it.

Online play

Online play needs a free account. Our online service (play.backgammonroom.com, on the same servers as the rest) referees each match: it rolls the dice, checks every move and keeps the clocks. So that ratings, records and disputes can be settled, it keeps what follows.

What other players see: your username and face, the day you started playing online, your Live and Daily ratings, how many finished matches you won and lost against them, and, during a match, your moves, your clock, the quick phrases you send and whether your app is connected (in a Daily match, when you made your last move). Players can find you by your username to send you a friend request. Your friends also see whether you’re online, in a match or when you were last here (unless you turned it off, above) and can challenge you; nobody sees who your friends are. The number of players online doesn’t show who anyone is.

The connection: while an online screen is open or a Live match runs, the app keeps a connection to the online service (a Daily move is sent on its own as you make it, whether or not that connection is open). It carries your account’s key, the app’s check (App Attest, below), your moves, your dice seed and your friends’ challenges. The service knows whether your app is connected (that is how your opponent sees that your connection dropped, and your friends that you’re online) and keeps only when it was last connected (above).

Fair play: to keep matches fair, we may have the game engine analyse rated online matches, for example after a report of cheating. A person (the developer) looks at the result and decides; nothing is decided automatically. What can follow is in the community rules: a username changed to “Player” and four digits, or online play closed for the account.

Deleting your account deletes your profile, your ratings and their history, the players you blocked and who blocked you, your challenge links, your Daily requests and challenges, your friends, your friend requests and friend links, your notification token and choices, and the reports you made. Your past online matches stay, because they are your opponents’ history too: your seat in them is emptied and shows as “Deleted player”, and your username is removed from them and from the reports about you. A Daily match you were playing goes on without you: your opponent wins it when your time runs out, or it is cancelled if it hadn’t started.

What the app sends to our server

The game review and the coach run on our server, and so do the bots when it can be reached, so the app sends it what follows. When our server can’t be reached or is slow to answer, the bots play on your iPhone instead; a game played that way is still sent to the server once you’re back online, for its review.

Like any internet service, the server sees your IP address. It uses it, in memory only, to limit how many requests one address can send, and doesn’t write it to its logs. To stop password guessing and repeated emails, it also counts, in memory only, the log-in attempts, codes and emails for each email address, under a value computed from the address with a secret key.

Anonymous usage statistics

To see which parts of the app are used and where players get stuck, the app sends our server anonymous statistics. They are on unless you turn them off, at any time, in Settings › Privacy › Share anonymous usage statistics.

Server logs

For each request the server logs the time, the address requested, the result, how long it took, the first characters of the app’s anonymous key identifier (not for the usage statistics) and, for account requests, a short code derived from the account (not the account’s identifier itself). The online service also logs connections and matches with the match’s number and that short code, and a dice check that failed in an app, with the match’s number. For a review with many close decisions it also logs the game’s random number. Log-ins, codes and emails are logged with a short code derived from the email address with a secret key, never the address itself, a code, a password or a login token. We use these logs to keep the service working and to stop abuse. Our host deletes them automatically after at most 30 days.

For the coach, the server keeps the facts and the text of an explanation it rejected, or that you reported with “This seems wrong”, so we can improve the explanations. A report is stored with codes computed from your account and from the app’s key with a secret key, so that two reports from one account or one iPhone count once; nobody can turn the codes back into your account or key without that secret, and deleting your account deletes your reports.

Who handles the data

We don’t sell data or share it with anyone else. Where a provider is based outside the European Union, the transfer relies on the European Commission’s standard contractual clauses in that provider’s data processing terms (for Resend, its data processing agreement of 31 December 2025: the clauses’ controller-to-processor module, alongside its EU-U.S. Data Privacy Framework certification).

Legal basis

Under the GDPR, we process this data to provide what you ask for (Article 6(1)(b)): the games and reviews, your account and its logins, the codes we email you, your streak, your lessons, Premium, and online play (your profile, your matches, your ratings, what other players see, your challenge links and blocks, your friends, when you were last here and your notifications). For the logs, the abuse limits (including the counts of log-in attempts, codes and emails), the coach’s reports, the reports of online players and the fair-play checks we rely on our legitimate interest in keeping the service secure, fair and running, and in improving the explanations (Article 6(1)(f)). The anonymous usage statistics rely on our legitimate interest in understanding how the app is used so we can improve it (Article 6(1)(f)); following the CNIL’s guidance on audience measurement, they serve only our own statistics, are never shared, last 13 months and can be turned off at any time. No decision about you is made automatically.

Your rights

You can ask to access, correct or delete data about you, to restrict or object to its use, or to receive a copy. Deleting your account takes one tap in the app (above); for anything else, write to [email protected] and we’ll help. You can also complain to your data protection authority (in France, the CNIL).

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Changes

When we change what we handle, we update this page before the change ships, and the date at the top changes.